Deloitte Unlimited Reality - XR Architect in Seattle, Washington
Unlimited Reality - XR Architect Deloitte US | Deloitte Consulting LLP
The Team Unlimited Reality
The Metaverse is enabled by the convergence of XR, 5G, AI, Cloud, and Web3 technologies. This allows the creation of immersive and interactive spatial environments linking the physical and virtual worlds, and potentially powered by their own native digital economies. Deloitte's Unlimited Reality practice advises clients and builds Metaverse solutions, focused on Unlimited Reality or Metaverse experiences , Virtual Goods and Commerce , Augmented Work and Learning , Enterprise Simulation , and Trust and Resilience .
Position summary Work you'll do An XR Architect at Deloitte is expected to contribute to the firm's growth and development in a variety of ways, including:
Lead engineering teams and perform role of counselor and coach; provide input and guidance into the staffing process; Mentors junior engineers on application of architectural concepts. Seek input and feedback on architecture approaches with Senior Architects. Work closely with other disciplines (Game Design, UX, 3D Design, Visual Design)
Effectively communicates engineering choices to clients and non-engineers. Can articulate and defend architecture and implementation choices to clients in terms they respect and understand.
Participate and lead aspects of the technical pieces of the proposal development process; contribute to the development of proposal engineering pricing strategies
Ensure projects are following best practices for quality
Oversee client relationship from a technical standpoint; discuss and explain technical limitations and options; provide guidance and explain best practices for primary development platform
Demonstrates knowledge of emerging technologies and influences (industries, trends, behavior) that impact our clients
Recognizes technical risks to overall project success and works with engagement management to find solutions to correct budget or time issues.
What you have: Key Skills: AR, VR, Unity, Unreal, Agile, Devops, 3D
8+ years' industry experience in game-based software engineering, augmented reality, mixed reality and virtual reality development.
5+ years of working experience in a game engine (Unity/Unreal)
A Bachelor's Degree or equivalent experience
Proficiency with Angular, ES5/6, TypeScript, React, A-Frame, or other game engines
Conceptual approaches to software architecture
Strong oral and written communication skills, including presentation skills (MS Visio, MS PowerPoint)
Agile based software delivery with a devops culture
Must be legally authorized to work in the Untied States without the need for employer sponsorship, now or at any time in the future
Intermediate proficiency with front end/back-end development languages including HTML 5, AngularJS, .NET, NodeJS
Experience and knowledge with the vendor ecosystem including such companies as Meta, Google, Apple, Magic Leap, Nvidia, Unity, Unreal, Sony, and PTC/Vuforia
Working knowledge of accessibility frameworks
Willingness to learn new things and teach others what you know
Desire to research and develop eminence in XR development
All qualified applicants will receive consideration for employment without regard to race, color, religion, sex, sexual orientation, gender identity, national origin, age, disability or protected veteran status, or any other legally protected basis, in accordance with applicable law.